FEATURES
Get-up-to-speed with all the latest features
RENDERING
Rendering
BPR (Best Preview Render) quickly renders any model in edit mode with Shadows, 3D Fibers, Ambient Occlusion, Transparent Subtools, or HD Geometry.
RENDERING
LightCap® System
LightCap® System LightCap® is a way to create both Materials or Matcap® in real-time by manipulating directly the lights they simulate.
RENDERING
Map Generation
LightCap® System LightCap® is a way to create both Materials or Matcap® in real-time by manipulating directly the lights they simulate.
RENDERING
Custom Materials
You can make your own custom materials or get them from ZBrushCentral, the Pixologic MatCap Library and elsewhere.
RENDERING
Redshift in ZBrush
Redshift in ZBrush integrate fully GPU-accelerated, biased rendering into your ZBrush pipeline.