FEATURES

Get-up-to-speed with all the latest features

RENDERING

Rendering

BPR (Best Preview Render) quickly renders any model in edit mode with Shadows, 3D Fibers, Ambient Occlusion, Transparent Subtools, or HD Geometry.

RENDERING

LightCap® System

LightCap® System LightCap® is a way to create both Materials or Matcap® in real-time by manipulating directly the lights they simulate.

RENDERING

Map Generation

LightCap® System LightCap® is a way to create both Materials or Matcap® in real-time by manipulating directly the lights they simulate.

RENDERING

Custom Materials

You can make your own custom materials or get them from ZBrushCentral, the Pixologic MatCap Library and elsewhere.

Brush-Redshift-renderer-Automovile

RENDERING

Redshift in ZBrush

Redshift in ZBrush integrate fully GPU-accelerated, biased rendering into your ZBrush pipeline.